Virtual reality gaming is nearly here — we just need the rig

So what did you think of MINDSCANS? Do you have questions about the story? The creative choices? Love it? Hate it? Want to know how we did something?

Because the material is so dense (it'd be really difficult to absorb it all in one viewing), let's start a dialogue about the movie!

Virtual reality gaming is nearly here — we just need the rig

Postby vgbaron » Thu Dec 12, 2013 8:11 am

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Video games have long promised to offer their players "immersive experiences," but full-blown virtual reality — the holodeck or the matrix — was still a fantasy. Now with the Oculus Rift headset on the horizon, that's no longer the case: soon gamers will be able to slip on a pair of high-tech goggles and truly be immersed in a virtual world.

The only problem is: How will gamers play when they get there? With the Oculus Rift still in development for a full consumer launch, developers are finally realizing the deficiency of contemporary controls. In this brave new world where "The Matrix" suddenly doesn't seem like too remote a possibility, the standard joysticks and gamepads that gamers have been using for decades are defunct...

http://www.alliancedigitalentertainment ... iled=00445" onclick="window.open(this.href);return false;
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